
3dxchange5 allows you to import and export motion data between maya and iclone via fbx bvh formats. In these examples, we will show you how to export iclone motion to your maya characters for further humanik editing and custom motion controlling.

in the last example, we will show you how to bring iclone animations to maya for fine rendering. In this tutorial, you’ll find out how to map your character’s rig from the standard maya humanik format and import it into iclone with basic eye and jaw movement. for importing characters with facial animation capabilities (iclone 5.5). Iclone 3dxchange 5 52 Pipeline Ancrosoft The Way To Want SoftwareĬlick on each tab for eye, jaw, viseme, and muscle. if any of them are missing, click on the missing one then toggle the auto key and shape your character to match the 3dxchange shapes. this step is extremely important because iclone and the faceware facial plugin need all those listed morphs in order for the facial animation to work properly. Now is a good time to defrag your disc before doing a fresh install.

install iclone 5.4 and 3dxchange 5.4 using the ic5 pro enu online.exe and ic3dxchange5pro enu full.exe files downloaded from your account. next install the iclone bonus pack and the ic50bonus g5 outfit developer collection for some reason the iclone installer always points. 3dxchange5 is a robust, streamlined conversion and editing tool that connects iclone to a universe of 3d content. Users are able to import bi ped, animated skin bone characters and their animations for use in iclone, and also export iclone characters and animations to external 3d applications and video game engines.
